Yes, the data can be found at our Dance Database.Please read the License before downloading.
Formats:
Video format: Dance recording using an HD camera. Data saved in .MP4 (MPEG-4 part 10 H.264) or .FLV (flash) format.
C3D format: stored 3D coordinate information, analog data and associated information as it is recorded from the motion capture system. More info can be found here.
Actor (.FBX) format: the motion of the performer is saved as an actor. Any virtual character (avatar) can be incorporated to perform the dance. This format is compatible with Adobe MotionBuilder, 3Ds Max, Maya, etc.
Character (.BVH) format: A virtual character has been incorporated to the actor. The character cannot be removed. This format is compatible with Autodesk MotionBuilder, 3Ds Max, Maya, Unity3D etc.
RGB video File: Dance recording using an HD camera. Data saved in .MP4 (MPEG-4 part 10 H.264) or .FLV (flash) format.
C3D File: stored 3D coordinate information, analog data and associated information as it is recorded from the motion capture system.
Fbx File: The motion of the performer is saved as an actor. Any virtual character (avatar) can be incorporated to perform the dance.
Fbx File: A virtual character has been incorporated to the actor. The character cannot be removed.
Our Phasespace Impulse X2E system consists 24 cameras that are
able to capture 3D motion using modulated LEDs. These cameras contain a pair of linear scanner arrays operating at high
frequency each of which can capture the position of any number of bright spots of light as generated by the LEDs.
The system offers a fast rate of capture (up to 960Hz) and allows the individual markers to be identified by combining
the information from several frames and hence identifying the marker from its unique modulation.